If you build up enough time troops can be moved while campaign battles are going on and you can cut off a line of retreat for an enemy army.įog of War is present – so you won't always know where the enemy is but will have to scout for them, leave forces at crossroads – basically it is everything that sandbox was missing – a way of stringing battles together and making sure you don't waste your resources and troops. But the enemy may interrupt you…it is all real-time but you can speed things up and slow them down – you can have multiple battles ongoing and switch between them as you like.
#Scourge of war waterloo multiplayer upgrade#
Say you have a green regiment who fights well in one battle – you can upgrade one of their stats for the next battle if you leave them sitting there long enough training. You can rest in towns and there is even a basic RPG element whereby you can upgrade troops who have done well in a previous battle. Casualties and other stats carry over from battle to battle. Basically you have a large map of Belgium and lots of French and Allied forces to manouver depending on what side you pick.ĭifferent campaign goals – some want you to find and destroy the enemy, some want you to capture their base and supply depot, a few others. It's quite cool – probably my favourite new feature. I got this info, i had heard rumors about a mini campaign system, so i asked the devs, this is the answer i got. If you command a brigade, you will get orders from the ai division commander(sent by curriers, that can be killed and even captured) and thats how multiplayer works, writen orders from other players. So piction's ai is more able then say prince or orange.Īnd you can be a brigade, division or corps commander. The best thing about the game i the real chain of command, with ai for all commanders.
With waterloo you have like a 100 different uniforms to be modeled. And mix of light or more regulation equipment. Most were generic rebs ir feds, with in the units there could be variations, so most reb units had mix of gray and butternutt. The original game engine was for ACW, so with the exception of a few uniqe units like iron brigade, 1st us sharpshooters.
#Scourge of war waterloo multiplayer mod#
So while the player looks at infantry, he has selected the wagon train of the 5th division. Kriegspiel Multiplayer Set-Up Guide by Didz This guide is a summary of the advice provided on the Kriegspiel Forum for the set-up and organistion of the Kriegspiel Mod for Scourge of War Waterloo. The captions are what the player has selected.